Family Exhibits

A multi-sensory family journey into Qatar’s heritage, shaped by play and discovery.

National Museum of Qatar, Doha (QA), 2019

Exterior view of the National Museum of Qatar, with its iconic interlocking disc design and water features, seen through an artistic sculptural installation in the foreground.

Overview

The National Museum of Qatar offers a unique 1.5-kilometer journey that immerses visitors in the country’s history, blending movement, touch, and storytelling. Within this journey, the museum created Family Exhibits for children aged 5 to 15, designed to make Qatar’s heritage engaging and accessible.

My work focused on three of these exhibits, Archaeology, Life on the Coast, and Energy, where visitors can dig up ancient artifacts, discover traditional pearl diving culture, and learn about the vital role energy resources play in the country’s story. Each gallery combines interactive games, hands-on activities, and immersive projections to bring Qatari history, traditions, and culture to life.

  • Wide view of the archaeological gallery, with large amphora replicas, touchscreen tables, and animated projections illustrating layers of earth and excavation scenes.
  • Two young girls interacting with a sand-textured touchscreen interface, part of a digital digging game that simulates uncovering buried artifacts in different soil layers.
  • Close-up of a girl using a circular interactive screen that mimics ancient decorative patterns, part of an archaeology-themed activity about reconstructing cultural objects from fragments.
  • Two teenagers engaging with a large horizontal touchscreen as part of an interactive archaeological game, set within a gallery where colorful stratigraphic layers are projected on the walls to simulate excavation contexts.
  • A toddler inserting a puzzle piece into a large interactive ceramic-alike amphora, part of a hands-on archaeological activity, while an adult woman looks on.
  • Boy and father engaging with an interactive table game where participants place their hands over specific object replicas to trigger animated projections on the wall, revealing excavation layers and archaeological timelines.
  • Children using a multi-user touchscreen to uncover virtual artifacts in a digging-themed game, while parents look on, in a gallery designed to simulate a layered archaeological dig site.
  • Young girl smiling while playing with a tactile puzzle on a large amphora replica, part of an interactive installation that invites children to reconstruct broken archaeological artifacts.
  • A child interacting with replicas of ancient artifacts on a round table; wall projections above respond with animated historical scenes and layers representing excavation contexts. Two adult men are observing the game.

Contribution

I directed the UX/UI and interaction strategy, as well as the visual and multimedia design, for Qatar’s Family Exhibits, coordinating the entire creative process within an international network of partners and specialists.

The project was developed over three years of design, research, and collaboration with global professionals. My role covered design systems and user experience strategy, ensuring cohesion across multiple interactive modules, immersive projections, and physical-digital integrations. The process involved extensive prototyping, user flow definition, and iterative testing to balance accessibility, engagement, and educational value under demanding delivery constraints. By applying game mechanics and informal learning principles, the exhibits invited families to explore, experiment, and connect through play across diverse formats.

Leading both my internal team and external partners, I was responsible for maintaining quality, impact, and timely delivery under pressure, embedding design thinking and collaboration throughout the process.

  • Wide view of a gallery with immersive underwater projections covering the walls; traditional fishing tools, props and interactive screens are arranged on display, and a large stylized pearl shell sits at the center.
  • Young girl sitting playfully inside a large sculpted pearl shell in the middle of the gallery, surrounded by vivid marine-themed projections.
  • Three children roleplaying a traditional cooking activity, using tongs to place toy fish over a simulated grill lit with glowing red light to mimic fire.
  • Child and adult woman exploring an interactive touch display set into a counter, with vibrant coral reef animations projected on the surrounding gallery walls.
  • Young girl standing in front of a wall display featuring brightly lit circular windows, each showcasing a different sea creature linked to the marine life of the Gulf.
  • Close-up of a touchscreen game interface with a grid of numbered pearl illustrations, inviting visitors to find the most precious pearl known as the Dana or Jiwan.
  • Two girls engaging with a digital touchscreen embedded under a large wooden dhow model, exploring pearl-themed interactive content with projected coral reef graphics.
  • Young boy exploring a large boat model beneath a sail-shaped screen projecting a pearl diving scene, opening side compartments to discover the vessel’s interior features.
  • Three children using large interactive wooden oars, simulating the rowing experience of pearl divers in a boat installation surrounded by an underwater environment.

Key achievements

  • Led end-to-end UX/UI and interaction strategy and design across multiple family-focused exhibits.
  • Built coherent experience and interaction guidelines across interactive modules, projections, and physical components.
  • Coordinated internal and external teams across an international network.
  • Applied prototyping and iterative testing to refine flows, clarity, and accessibility for family audiences.
  • Integrated inclusive design principles within a large-scale public cultural environment.
  • Recognized with several international awards.
  • Wide view of an immersive energy-themed room with glowing floor tiles and colorful wall graphics depicting Qatar’s energy landscape and infrastructure.
  • Two children and an adult joyfully interacting with an illuminated game floor, triggering projected animations and feedback related to Qatar’s energy journey.
  • Child scanning colorful 3D-printed plastic objects shaped like consumer goods using a handheld barcode scanner at an interactive wall.
  • Group of children standing barefoot on a glowing interactive floor, focusing on triggering visual responses through movement.
  • Illuminated interactive floor displaying a stylized map of Qatar, with LED-lit illustrations on the wall representing national energy sources. A rainbow-colored screen above the floor provides game instructions in Arabic.